‘Monster Hunter: World’ Evaluation: A Tale of Two Hunts

Waypoint’s Austin Walker offers us his review of the newest release in monster hunting, ‘Monster Hunter: Globe.’ Watch as he tells us his tales of the two hunts that made him fall in adore with this game.

Check out Austin’s complete overview here: http://bit.ly/2Fk5rTy

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36 thoughts on “‘Monster Hunter: World’ Review: A Tale of Two Hunts”

  1. Is anyone able to expound upon what Austin meant when he mentioned that the low rank quests included "violence against native people"? The rest of the section seemed to imply that the violent conquest was of the wyverns and such, not of other cultures. I would be willing to give the game the benefit of the doubt for the former, but I would seriously question my resolve to buy it for the latter.

    As a side note, one of my biggest draws toward the Monster Hunter series was its (VERY well-established, see the Guildmarm’s "League of Monsterphiles" in MH4U) ethos of having the player love and even idolize the monsters, even while fighting them to the death, as well as its ecological themes and the ecologically considered behaviors/lore of the various creatures. I sincerely hope that at least some of those principles have been retained.

  2. Great review. Interesting views you have on it. I can just see a wacky and fun video game when I play it with my friends.

  3. This is the kind of game journalism I want, one that reflects a game and the world that surrounds it. If we ever want to see games as a recognized art form, we need to start looking at is as it where. Amazing review, can’t wait to see more.

  4. Wtf is this? Lol this supposed to be review? Sounds like bad poetry, stick to weed and identity politics Vice, obviously killing pretend dinosaurs is just too much for your bleeding hearts.

  5. Thank you for turning your review into a video (thank’s Danielle for the editing work <3). I love the critical review format (although admittedly, I’ve only followed them through Critical Distance these past few years). I hope your foray into turning them into videos will expand the genre to more people.

  6. Austin should revisit the difference between "good books" and "good audiobooks." A lot of these superfluous (and hyperbolic) descriptions are unnecessary when I’m looking at video of what he’s talking about.

  7. The narrative of MHW and the broader meta narrative of the MH series gets even weirder if you’ve played Monster Hunter Stories, which is a charming Pokemon-like spin off whose message is essentially, "hey, monsters are our friends! But also you can just kill this Rathalos and wear its skin as a hat!"

  8. This video has one of the few actual reviews about a game in it: just an in-depth examination and critique about a product through the eyes of the person who experienced it.

  9. Very nice in-depth review Austin! I feel like there’s portions of MonHun World that interest me, but I might wait for a price drop before diving in. Don’t like the sound of the eventual repetitive content & would like to see what Capcom has prepared for future content/quests.

  10. I’m not sure that I vibe with the idea that World is intentionally presenting a western colonialist fantasy, especially when you consider its status as an inextricably Japanese game, colored by the politics and culture of a nation that was at the receiving end of the last significant colonial push. None of that is to say that your take isn’t valid, art is in the eye of the beholder, but I would pause before using it as a critique of the developers’ intentions and the state of the industry.

  11. Fantastic review from Austin! As a longtime MH fan, I am a bit disappointed to hear that the narrative shifts towards "discovering" a "New World" from what had previously had a much larger ecological focus in the work you did as a hunter. Earlier games absolutely did a lot to frame your work as a defensive measure that’s only being done out of necessity, protecting small villages from being destroyed by giant creatures or fixing an ecosystem that’s being disrupted by an invasive species. It wasn’t 100% innocent, obviously, but this new direction only seems to amplify that discomfort.

    I still look forward to playing it myself, but I’m definitely gonna be a bit more detached from the narrative this time around. Thanks for putting in the time and effort for this review!

  12. I really liked this! The prose was excellent and I felt the raw brutality of the fights, but I’m not sure I know quite how Austin feels with everything on the table. The story and message do seem to weigh against it but by how much I wonder. I’ll check out the podcast to see if there’s more insight there. This game is definitely on my radar.

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